From 0c2de081553c3d4a2c0ac83c1bda6c8177ad4718 Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Fri, 29 Jan 2016 16:18:31 +0100 Subject: AGI: new font class created moved font stuff into GfxFont class removed Mickey Mouse font data (is loaded from mickey.exe) --- engines/agi/preagi.cpp | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'engines/agi/preagi.cpp') diff --git a/engines/agi/preagi.cpp b/engines/agi/preagi.cpp index c0a53e7608..833b2d3064 100644 --- a/engines/agi/preagi.cpp +++ b/engines/agi/preagi.cpp @@ -56,11 +56,12 @@ PreAgiEngine::PreAgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) : void PreAgiEngine::initialize() { initRenderMode(); - initFont(); + _font = new GfxFont(this); _gfx = new GfxMgr(this); _picture = new PictureMgr(this, _gfx); + _font->init(); _gfx->initMachine(); _game.gameFlags = 0; @@ -93,6 +94,10 @@ void PreAgiEngine::initialize() { PreAgiEngine::~PreAgiEngine() { _mixer->stopHandle(_speakerHandle); delete _speakerStream; + + delete _picture; + delete _gfx; + delete _font; } int PreAgiEngine::rnd(int hi) { -- cgit v1.2.3