From c442295b9fc2367905b9e20382e462e3ae9a7804 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Mon, 26 Sep 2011 09:27:15 +0200 Subject: AGI: Clean up save/load String usage --- engines/agi/preagi.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/agi/preagi.h') diff --git a/engines/agi/preagi.h b/engines/agi/preagi.h index 6f534c37f6..5d50fb5af8 100644 --- a/engines/agi/preagi.h +++ b/engines/agi/preagi.h @@ -73,8 +73,8 @@ protected: void replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) {} void releaseImageStack() {} - int saveGame(Common::String fileName, Common::String saveName) { return -1; } - int loadGame(Common::String fileName, bool checkId = true) { return -1; } + int saveGame(const Common::String &fileName, const Common::String &saveName) { return -1; } + int loadGame(const Common::String &fileName, bool checkId = true) { return -1; } // Game Common::String getTargetName() { return _targetName; } -- cgit v1.2.3