From 94a96881ae3cf824b728fc1a7e3ae1ec1218d4c2 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Wed, 5 Sep 2007 19:47:32 +0000 Subject: clear the screen after using printStory() so the text does not remain on in the background svn-id: r28857 --- engines/agi/preagi_mickey.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/agi/preagi_mickey.cpp') diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index 503435d6e7..1083251c91 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -998,6 +998,11 @@ void Mickey::printStory() { _vm->_system->updateScreen(); // TODO: this should go in the game's main loop waitAnyKey(); + //Set back to black + _vm->_gfx->clearScreen(0); + _vm->_gfx->doUpdate(); + _vm->_system->updateScreen(); // TODO: this should go in the game's main loop + drawRoom(); _vm->_gfx->doUpdate(); _vm->_system->updateScreen(); // TODO: this should go in the game's main loop -- cgit v1.2.3