From 173eb059db01a4ff542b7adc0451c6072cea044e Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 23 Sep 2007 16:52:53 +0000 Subject: Rename class variables to conform our code conventions svn-id: r29058 --- engines/agi/preagi_mickey.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/agi/preagi_mickey.h') diff --git a/engines/agi/preagi_mickey.h b/engines/agi/preagi_mickey.h index 19ec3a25c6..c028f24ff6 100644 --- a/engines/agi/preagi_mickey.h +++ b/engines/agi/preagi_mickey.h @@ -739,8 +739,8 @@ public: void run(); protected: PreAgiEngine *_vm; - MSA_GAME game; - bool clickToMove; + MSA_GAME _game; + bool _clickToMove; int getDat(int); void readExe(int, uint8*, long); @@ -792,14 +792,14 @@ protected: bool planetIsAlreadyAssigned(int planet) { for (int j = 0; j < IDI_MSA_MAX_PLANET; j++) { - if (game.iPlanetXtal[j] == planet) + if (_game.iPlanetXtal[j] == planet) return true; } return false; } bool mickeyHasItem(int item) { - if (game.fItem[item]) { + if (_game.fItem[item]) { printDatMessage(IDI_MSA_MSG_MICKEY_ALREADY_HAS_ITEM); return true; } else { -- cgit v1.2.3