From c5f41b29fa1a7baf3e5b03e1d37bb2b95ba2b9fe Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 6 Jun 2009 17:42:37 +0000 Subject: Stop abusing game flag. svn-id: r41247 --- engines/agi/saveload.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/agi/saveload.cpp') diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp index 46f6d8d734..2438601b0c 100644 --- a/engines/agi/saveload.cpp +++ b/engines/agi/saveload.cpp @@ -578,7 +578,7 @@ int AgiEngine::selectSlot() { int textCentre, buttonLength, buttonX[2], buttonY; const char *buttonText[] = { " OK ", "Cancel", NULL }; - setflag(fNoSaveLoadAllowed, true); + _noSaveLoadAllowed = true; for (i = 0; i < NUM_VISIBLE_SLOTS; i++) { getSavegameDescription(_firstSlot + i, desc[i]); @@ -763,7 +763,7 @@ press: getout: closeWindow(); - setflag(fNoSaveLoadAllowed, false); + _noSaveLoadAllowed = false; return rc; } -- cgit v1.2.3