From 719c85f0ca8ac8a0c35dca5cb9caade00d14e54e Mon Sep 17 00:00:00 2001 From: Kari Salminen Date: Tue, 15 Apr 2008 23:00:34 +0000 Subject: Make convertWave-function static as it uses no member variables. svn-id: r31510 --- engines/agi/sound.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/agi/sound.h') diff --git a/engines/agi/sound.h b/engines/agi/sound.h index 2f96ce4a6a..6ba222780a 100644 --- a/engines/agi/sound.h +++ b/engines/agi/sound.h @@ -413,7 +413,7 @@ public: void playSampleSound(); const IIgsExeInfo *getIIgsExeInfo(enum AgiGameID gameid) const; bool loadInstrumentHeaders(const Common::String &exePath, const IIgsExeInfo &exeInfo); - bool convertWave(Common::SeekableReadStream &source, int8 *dest, uint length); + static bool convertWave(Common::SeekableReadStream &source, int8 *dest, uint length); Common::SharedPtr loadWaveFile(const Common::String &wavePath, const IIgsExeInfo &exeInfo); }; -- cgit v1.2.3