From 2eb7e914e809df2e354281199b3a6824c96bc995 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sat, 6 Jun 2009 17:43:51 +0000 Subject: Fix bug #2026605: "SQ2: Have to wait after dying to do anything." svn-id: r41250 --- engines/agi/text.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/agi/text.cpp') diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp index 9db15b6615..d8ac1f3374 100644 --- a/engines/agi/text.cpp +++ b/engines/agi/text.cpp @@ -475,10 +475,15 @@ int AgiEngine::print(const char *p, int lin, int col, int len) { _game.msgBoxTicks = getvar(vWindowReset) * 10; setvar(vKey, 0); + _menuSelected = false; + do { if (getflag(fRestoreJustRan)) break; + if (_menuSelected) + break; + mainCycle(); if (_game.keypress == KEY_ENTER) { debugC(4, kDebugLevelText, "KEY_ENTER"); -- cgit v1.2.3