From 8bcdd8d7f65a784c11f640e79ba5bc413e1bf91f Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Mon, 15 Jun 2009 07:06:52 +0000 Subject: Run AGIMOUSE hack as a side effect always svn-id: r41536 --- engines/agi/cycle.cpp | 4 +++- engines/agi/op_cmd.cpp | 3 ++- 2 files changed, 5 insertions(+), 2 deletions(-) (limited to 'engines/agi') diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp index aef236ce64..bf4622bc08 100644 --- a/engines/agi/cycle.cpp +++ b/engines/agi/cycle.cpp @@ -198,7 +198,9 @@ int AgiEngine::mainCycle() { // In AGI Mouse emulation mode we must update the mouse-related // vars in every interpreter cycle. - if (getFeatures() & GF_AGIMOUSE) { + // + // We run AGIMOUSE always as a side effect + if (getFeatures() & GF_AGIMOUSE || 1) { _game.vars[28] = g_mouse.x / 2; _game.vars[29] = g_mouse.y; } diff --git a/engines/agi/op_cmd.cpp b/engines/agi/op_cmd.cpp index a620788de2..97255097bc 100644 --- a/engines/agi/op_cmd.cpp +++ b/engines/agi/op_cmd.cpp @@ -1520,7 +1520,8 @@ cmd(print_at_v) { } cmd(push_script) { - if (g_agi->getFeatures() & GF_AGIMOUSE) { + // We run AGIMOUSE always as a side effect + if (g_agi->getFeatures() & GF_AGIMOUSE || 1) { game.vars[27] = g_mouse.button; game.vars[28] = g_mouse.x / 2; game.vars[29] = g_mouse.y; -- cgit v1.2.3