From 8dd17a2ae11db5033d732d3f625ec48ab556f2f3 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Sat, 7 May 2011 15:25:55 -0400 Subject: AGI: Replace Winnie macros with functions From patch #3298149 --- engines/agi/preagi_winnie.cpp | 51 +++++++++++++++++++------------------------ engines/agi/preagi_winnie.h | 2 ++ 2 files changed, 24 insertions(+), 29 deletions(-) (limited to 'engines/agi') diff --git a/engines/agi/preagi_winnie.cpp b/engines/agi/preagi_winnie.cpp index c92434c15f..ef35a0b4e0 100644 --- a/engines/agi/preagi_winnie.cpp +++ b/engines/agi/preagi_winnie.cpp @@ -217,15 +217,9 @@ int Winnie::getObjInRoom(int iRoom) { return 0; } -#define setTakeDrop() {\ - if (getObjInRoom(_room))\ - fCanSel[IDI_WTP_SEL_TAKE] = true;\ - else\ - fCanSel[IDI_WTP_SEL_TAKE] = false;\ - if (_game.iObjHave)\ - fCanSel[IDI_WTP_SEL_DROP] = true;\ - else\ - fCanSel[IDI_WTP_SEL_DROP] = false;\ +void Winnie::setTakeDrop(int fCanSel[]) { + fCanSel[IDI_WTP_SEL_TAKE] = getObjInRoom(_room); + fCanSel[IDI_WTP_SEL_DROP] = _game.iObjHave; } void Winnie::setFlag(int iFlag) { @@ -281,7 +275,7 @@ int Winnie::parser(int pc, int index, uint8 *buffer) { fCanSel[IDI_WTP_SEL_EAST] = fCanSel[IDI_WTP_SEL_WEST] = true; // check if object in room or player carrying one - setTakeDrop(); + setTakeDrop(fCanSel); // check which rows have a menu option for (iSel = 0; iSel < IDI_WTP_MAX_OPTION; iSel++) { @@ -367,11 +361,11 @@ int Winnie::parser(int pc, int index, uint8 *buffer) { break; case IDI_WTP_SEL_TAKE: takeObj(_room); - setTakeDrop(); + setTakeDrop(fCanSel); break; case IDI_WTP_SEL_DROP: dropObj(_room); - setTakeDrop(); + setTakeDrop(fCanSel); break; } } @@ -796,13 +790,12 @@ void Winnie::getMenuMouseSel(int *iSel, int fCanSel[], int x, int y) { } } -#define makeSel() {\ - if (fCanSel[*iSel]) {\ - return;\ - } else {\ - keyHelp();\ - clrMenuSel(iSel, fCanSel);\ - }\ +void Winnie::makeSel(int *iSel, int fCanSel[]) { + if (fCanSel[*iSel]) + return; + + keyHelp(); + clrMenuSel(iSel, fCanSel); } void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) { @@ -844,22 +837,22 @@ void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) { // Click to move if (fCanSel[IDI_WTP_SEL_NORTH] && hotspotNorth.contains(event.mouse.x, event.mouse.y)) { *iSel = IDI_WTP_SEL_NORTH; - makeSel(); + makeSel(iSel, fCanSel); _vm->_gfx->setCursorPalette(false); return; } else if (fCanSel[IDI_WTP_SEL_SOUTH] && hotspotSouth.contains(event.mouse.x, event.mouse.y)) { *iSel = IDI_WTP_SEL_SOUTH; - makeSel(); + makeSel(iSel, fCanSel); _vm->_gfx->setCursorPalette(false); return; } else if (fCanSel[IDI_WTP_SEL_WEST] && hotspotWest.contains(event.mouse.x, event.mouse.y)) { *iSel = IDI_WTP_SEL_WEST; - makeSel(); + makeSel(iSel, fCanSel); _vm->_gfx->setCursorPalette(false); return; } else if (fCanSel[IDI_WTP_SEL_EAST] && hotspotEast.contains(event.mouse.x, event.mouse.y)) { *iSel = IDI_WTP_SEL_EAST; - makeSel(); + makeSel(iSel, fCanSel); _vm->_gfx->setCursorPalette(false); return; } else { @@ -944,31 +937,31 @@ void Winnie::getMenuSel(char *szMenu, int *iSel, int fCanSel[]) { break; case Common::KEYCODE_n: *iSel = IDI_WTP_SEL_NORTH; - makeSel(); + makeSel(iSel, fCanSel); break; case Common::KEYCODE_s: if (event.kbd.flags & Common::KBD_CTRL) { _vm->flipflag(fSoundOn); } else { *iSel = IDI_WTP_SEL_SOUTH; - makeSel(); + makeSel(iSel, fCanSel); } break; case Common::KEYCODE_e: *iSel = IDI_WTP_SEL_EAST; - makeSel(); + makeSel(iSel, fCanSel); break; case Common::KEYCODE_w: *iSel = IDI_WTP_SEL_WEST; - makeSel(); + makeSel(iSel, fCanSel); break; case Common::KEYCODE_t: *iSel = IDI_WTP_SEL_TAKE; - makeSel(); + makeSel(iSel, fCanSel); break; case Common::KEYCODE_d: *iSel = IDI_WTP_SEL_DROP; - makeSel(); + makeSel(iSel, fCanSel); break; case Common::KEYCODE_RETURN: switch (*iSel) { diff --git a/engines/agi/preagi_winnie.h b/engines/agi/preagi_winnie.h index 5a5472feb0..0187d80326 100644 --- a/engines/agi/preagi_winnie.h +++ b/engines/agi/preagi_winnie.h @@ -342,6 +342,8 @@ private: void saveGame(); void loadGame(); void dropObjRnd(); + void setTakeDrop(int[]); + void makeSel(int*, int[]); void wind(); void mist(); -- cgit v1.2.3