From 48cce58ab52abccbd7df7665d70a551ddfcca989 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 24 Sep 2009 03:41:45 +0000 Subject: Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games. svn-id: r44285 --- engines/agos/agos.cpp | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'engines/agos/agos.cpp') diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index b9de7b7a05..4f4c6fc0a2 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -60,19 +60,23 @@ static const GameSpecificSettings puzzlepack_settings = { }; #ifdef ENABLE_AGOS2 -AGOSEngine_PuzzlePack::AGOSEngine_PuzzlePack(OSystem *system) - : AGOSEngine_Feeble(system) { +AGOSEngine_DIMP::AGOSEngine_DIMP(OSystem *system) + : AGOSEngine_PuzzlePack(system) { - _oopsValid = false; _iconToggleCount = 0; _voiceCount = 0; - _gameTime = 0; _lastTickCount = 0; - _thisTickCount = 0; _startSecondCount = 0; _tSecondCount = 0; } + +AGOSEngine_PuzzlePack::AGOSEngine_PuzzlePack(OSystem *system) + : AGOSEngine_Feeble(system) { + + _oopsValid = false; + _gameTime = 0; +} #endif AGOSEngine_Simon2::AGOSEngine_Simon2(OSystem *system) -- cgit v1.2.3