From d6e47d5fd322cf7cb61bee94b946096ecef64abb Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 15 Jun 2007 17:36:41 +0000 Subject: ADV detector: Refactored findGameID() a bit, making it possible to use it outside the AdvancedDetector framework; also made it generate somewhat more user friendly desc for obsolete game IDs svn-id: r27424 --- engines/agos/detection.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/agos/detection.cpp') diff --git a/engines/agos/detection.cpp b/engines/agos/detection.cpp index 138be5b1d2..f16224dacd 100644 --- a/engines/agos/detection.cpp +++ b/engines/agos/detection.cpp @@ -106,7 +106,7 @@ GameList Engine_AGOS_gameIDList() { } GameDescriptor Engine_AGOS_findGameID(const char *gameid) { - return Common::AdvancedDetector::findGameID(gameid, detectionParams); + return Common::AdvancedDetector::findGameID(gameid, simonGames, obsoleteGameIDsTable); } GameList Engine_AGOS_detectGames(const FSList &fslist) { -- cgit v1.2.3