From dd54193f9585b88627355e3da2d8d35581f43ed3 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 14 May 2009 07:05:51 +0000 Subject: Expand dump image code to cover all games, and add options to the debugger. svn-id: r40548 --- engines/agos/draw.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/agos/draw.cpp') diff --git a/engines/agos/draw.cpp b/engines/agos/draw.cpp index 0ecdce7f50..19520e66e9 100644 --- a/engines/agos/draw.cpp +++ b/engines/agos/draw.cpp @@ -645,7 +645,7 @@ void AGOSEngine::scrollScreen() { } src = _scrollImage + y / 2; - decodeRow(dst, src + readUint32Wrapper(src), _scrollWidth); + decodeRow(dst, src + readUint32Wrapper(src), _scrollWidth, _dxSurfacePitch); _scrollY += _scrollFlag; vcWriteVar(250, _scrollY); @@ -670,7 +670,7 @@ void AGOSEngine::scrollScreen() { src = _scrollImage + x / 2; else src = _scrollImage + x * 4; - decodeColumn(dst, src + readUint32Wrapper(src), _scrollHeight); + decodeColumn(dst, src + readUint32Wrapper(src), _scrollHeight, _dxSurfacePitch); _scrollX += _scrollFlag; vcWriteVar(251, _scrollX); -- cgit v1.2.3