From 69436f6c41bab32112e1dcba324f24f502df58af Mon Sep 17 00:00:00 2001 From: Martin Kiewitz Date: Sun, 21 Jun 2015 01:20:21 +0200 Subject: AGOS: Elvira 2 seems to use MUSIC.DRV variant - Kirben told me that Elvira 2 is shipped with MUSIC.DRV and INSTR.DAT file. Using MUSIC.DRV file makes the music work properly I couldn't check, b/c I own none of these games. - also commented out implemented bug of INSTR.DAT/MUSIC.DRV This bug only affected the adlib drivers, so I guess we should rather fix it instead of implementing the same buggy behavior --- engines/agos/drivers/accolade/adlib.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/agos/drivers/accolade') diff --git a/engines/agos/drivers/accolade/adlib.cpp b/engines/agos/drivers/accolade/adlib.cpp index 2ef1264e23..056cd7aea0 100644 --- a/engines/agos/drivers/accolade/adlib.cpp +++ b/engines/agos/drivers/accolade/adlib.cpp @@ -542,6 +542,7 @@ void MidiDriver_Accolade_AdLib::noteOnSetVolume(byte FMvoiceChannel, byte operat } // not sure, if we are supposed to implement these bugs, or not +#if 0 if (!_musicDrvMode) { // Table is 16 bytes instead of 18 bytes if ((FMvoiceChannel == 7) || (FMvoiceChannel == 9)) { @@ -558,6 +559,7 @@ void MidiDriver_Accolade_AdLib::noteOnSetVolume(byte FMvoiceChannel, byte operat warning("volume set bug (original)"); } } +#endif } } -- cgit v1.2.3