From 1c15bcf87d158b7cfb9047015344ebb2717f3c37 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Tue, 11 Aug 2009 14:42:44 +0000 Subject: Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution. svn-id: r43270 --- engines/agos/event.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/agos/event.cpp') diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index cbb09e1ec7..0c7c1feb51 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -552,6 +552,7 @@ void AGOSEngine::delay(uint amount) { } while (cur < start + amount && !shouldQuit()); } +#ifdef ENABLE_AGOS2 void AGOSEngine_PuzzlePack::timerProc() { _lastTickCount = _system->getMillis(); @@ -609,6 +610,7 @@ void AGOSEngine_Feeble::timerProc() { _videoLockOut &= ~2; } +#endif #ifdef ENABLE_PN void AGOSEngine_PN::timerProc() { @@ -677,6 +679,7 @@ void AGOSEngine::timerProc() { _videoLockOut &= ~2; } +#ifdef ENABLE_AGOS2 void AGOSEngine_PuzzlePack::dimpIdle() { int z, n; @@ -758,5 +761,6 @@ void AGOSEngine_PuzzlePack::dimpIdle() { } } } +#endif } // End of namespace AGOS -- cgit v1.2.3