From 48cce58ab52abccbd7df7665d70a551ddfcca989 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 24 Sep 2009 03:41:45 +0000 Subject: Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games. svn-id: r44285 --- engines/agos/event.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/agos/event.cpp') diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp index 5ef65e7b42..e5e176b5af 100644 --- a/engines/agos/event.cpp +++ b/engines/agos/event.cpp @@ -552,7 +552,7 @@ void AGOSEngine::delay(uint amount) { } #ifdef ENABLE_AGOS2 -void AGOSEngine_PuzzlePack::timerProc() { +void AGOSEngine_DIMP::timerProc() { _lastTickCount = _system->getMillis(); AGOSEngine_Feeble::timerProc(); @@ -678,7 +678,7 @@ void AGOSEngine::timerProc() { } #ifdef ENABLE_AGOS2 -void AGOSEngine_PuzzlePack::dimpIdle() { +void AGOSEngine_DIMP::dimpIdle() { int z, n; _iconToggleCount++; -- cgit v1.2.3