From b6672f37a97f30298e51b1d4574eeb75a31da1a6 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 13 May 2007 08:46:48 +0000 Subject: Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2. svn-id: r26825 --- engines/agos/input.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'engines/agos/input.cpp') diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp index d0fab120f5..d04d4a783e 100644 --- a/engines/agos/input.cpp +++ b/engines/agos/input.cpp @@ -576,10 +576,6 @@ bool AGOSEngine::processSpecialKeys() { if (_debugMode) _continousVgaScript ^= 1; break; - case 'i': - if (_debugMode) - _drawImagesDebug ^= 1; - break; case 'd': if (_debugMode) _dumpImages ^=1; -- cgit v1.2.3