From bb4b2a506005dec449b854a2842550007ed46b1e Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Tue, 5 May 2009 13:40:16 +0000 Subject: Fix input glitch regression again, by closer matching original PN code. svn-id: r40329 --- engines/agos/input.cpp | 21 ++++++++++++++++----- 1 file changed, 16 insertions(+), 5 deletions(-) (limited to 'engines/agos/input.cpp') diff --git a/engines/agos/input.cpp b/engines/agos/input.cpp index 9adb3cc584..a8c1bf4bfa 100644 --- a/engines/agos/input.cpp +++ b/engines/agos/input.cpp @@ -689,8 +689,8 @@ void AGOSEngine_PN::interact(char *buffer, uint8 size) { _intputCounter = 0; _inputMax = size; _inputWindow = _windowArray[_curWindow]; - userGameBackSpace(_inputWindow, 8); windowPutChar(_inputWindow, 128); + windowPutChar(_inputWindow, 8); _inputting = true; _inputReady = true; } @@ -714,23 +714,34 @@ void AGOSEngine_PN::interact(char *buffer, uint8 size) { void AGOSEngine_PN::addChar(uint8 chr) { if (chr == 13) { _keyboardBuffer[_intputCounter++] = chr; - userGameBackSpace(_inputWindow, 8); windowPutChar(_inputWindow, 13); } else if (chr == 8 && _intputCounter) { - userGameBackSpace(_inputWindow, 8); - userGameBackSpace(_inputWindow, 8); + clearCursor(_inputWindow); + windowPutChar(_inputWindow, 8); windowPutChar(_inputWindow, 128); + windowPutChar(_inputWindow, 8); _keyboardBuffer[--_intputCounter] = 0; } else if (chr >= 32 && _intputCounter < _inputMax) { _keyboardBuffer[_intputCounter++] = chr; - userGameBackSpace(_inputWindow, 8); + clearCursor(_inputWindow); windowPutChar(_inputWindow, chr); windowPutChar(_inputWindow, 128); + windowPutChar(_inputWindow, 8); } } +void AGOSEngine_PN::clearCursor(WindowBlock *window) { + byte oldTextColor = window->textColor; + + window->textColor = window->fillColor; + windowPutChar(window, 128); + window->textColor = oldTextColor; + + windowPutChar(window, 8); +} + bool AGOSEngine_PN::processSpecialKeys() { if (shouldQuit()) _exitCutscene = true; -- cgit v1.2.3