From 0031c41db855ac4bebd05ca1b2c1fa6694242979 Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Thu, 2 May 2013 18:26:58 -0400 Subject: COMMON: Change kPlatformPC to kPlatformDOS "PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. --- engines/agos/res.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/agos/res.cpp') diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp index 2e44a6575c..cf1d062d96 100644 --- a/engines/agos/res.cpp +++ b/engines/agos/res.cpp @@ -932,7 +932,7 @@ void AGOSEngine::loadVGAVideoFile(uint16 id, uint8 type, bool useError) { } dstSize = srcSize = in->size(); - if (getGameType() == GType_PN && getPlatform() == Common::kPlatformPC && id == 17 && type == 2) { + if (getGameType() == GType_PN && getPlatform() == Common::kPlatformDOS && id == 17 && type == 2) { // The A2.out file isn't compressed in PC version of Personal Nightmare dst = allocBlock(dstSize + extraBuffer); if (in->read(dst, dstSize) != dstSize) -- cgit v1.2.3