From 38195077d4b9fa8a3a0a73c8e60d193dc7f87f6b Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 6 Oct 2006 14:44:39 +0000 Subject: Add more code for Elvira 1 svn-id: r24141 --- engines/agos/saveload.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/agos/saveload.cpp') diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 8353d4db69..f486cf381f 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -625,7 +625,7 @@ bool AGOSEngine::saveGame(uint slot, const char *caption) { Item *item = _itemArrayPtr[item_index++]; f->writeUint16BE(item->parent); - f->writeUint16BE(item->sibling); + f->writeUint16BE(item->next); f->writeUint16BE(item->state); f->writeUint16BE(item->classFlags); @@ -751,7 +751,7 @@ bool AGOSEngine::loadGame(uint slot) { Item *item = _itemArrayPtr[item_index++], *parent_item; uint parent = f->readUint16BE(); - uint sibling = f->readUint16BE(); + uint next = f->readUint16BE(); parent_item = derefItem(parent); @@ -759,7 +759,7 @@ bool AGOSEngine::loadGame(uint slot) { if (parent_item == NULL) { item->parent = parent; - item->sibling = sibling; + item->next = next; } item->state = f->readUint16BE(); -- cgit v1.2.3