From af4b21a112189df1c86d2e4c4f65e849f6b2346d Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Wed, 16 Apr 2008 14:08:01 +0000 Subject: Correct time events duration, when saving in Elvira 1. svn-id: r31516 --- engines/agos/saveload.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/agos/saveload.cpp') diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 1957d6ec10..36c88805bc 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -1069,7 +1069,7 @@ bool AGOSEngine::saveGame(uint slot, const char *caption) { Common::OutSaveFile *f; uint item_index, num_item, i; TimeEvent *te; - uint32 curTime = 0; + uint32 curTime = getTime(); uint32 gsc = _gameStoppedClock; _lockWord |= 0x100; @@ -1084,7 +1084,7 @@ bool AGOSEngine::saveGame(uint slot, const char *caption) { f->writeUint32BE(_itemArrayInited - 1); f->writeUint32BE(0xFFFFFFFF); - f->writeUint32BE(0); + f->writeUint32BE(curTime); f->writeUint32BE(0); i = 0; -- cgit v1.2.3