From fd65ea311ae0f1ea0ddfe6c4daa7bbe1a79823f9 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 8 Aug 2008 02:18:17 +0000 Subject: Hopefully allow quiting at any stage AGOS engines games again. svn-id: r33693 --- engines/agos/script_e1.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/agos/script_e1.cpp') diff --git a/engines/agos/script_e1.cpp b/engines/agos/script_e1.cpp index c7e1d6736e..9b572e347b 100644 --- a/engines/agos/script_e1.cpp +++ b/engines/agos/script_e1.cpp @@ -1053,11 +1053,11 @@ uint AGOSEngine::confirmYesOrNo(uint16 x, uint16 y) { ha->priority = 999; ha->window = 0; - for (;;) { + while (!_quit) { _lastHitArea = NULL; _lastHitArea3 = NULL; - for (;;) { + while (!_quit) { if (_lastHitArea3 != 0) break; delay(1); @@ -1102,11 +1102,11 @@ uint AGOSEngine::continueOrQuit() { ha->priority = 999; ha->window = 0; - for (;;) { + while (!_quit) { _lastHitArea = NULL; _lastHitArea3 = NULL; - for (;;) { + while (!_quit) { if (_lastHitArea3 != 0) break; delay(1); -- cgit v1.2.3