From 2620d6836c001f2f295cb6efd6beab78f5a3c50f Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sun, 8 Mar 2009 08:45:21 +0000 Subject: Add initial support for Personal Nightmare. Thanks to dreammaster for file decompression and icon decoding code. NOTE: setjmp/longjmp code will require conversion for portability. svn-id: r39216 --- engines/agos/vga_e2.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/agos/vga_e2.cpp') diff --git a/engines/agos/vga_e2.cpp b/engines/agos/vga_e2.cpp index 07c6799d0e..50f9ad7dee 100644 --- a/engines/agos/vga_e2.cpp +++ b/engines/agos/vga_e2.cpp @@ -183,9 +183,9 @@ void AGOSEngine::vc52_playSound() { int16 vol = vcReadNextWord(); if (ambient) - loadSound(sound, pan, vol, 2); + loadSound(sound, pan, vol, Sound::TYPE_AMBIENT); else - loadSound(sound, pan, vol, 1); + loadSound(sound, pan, vol, Sound::TYPE_SFX); } else if (getGameType() == GType_SIMON2) { if (ambient) _sound->playAmbient(sound); @@ -196,7 +196,7 @@ void AGOSEngine::vc52_playSound() { } else if (getGameId() == GID_SIMON1DOS) { playSting(sound); } else { - loadSound(sound); + loadSound(sound, 0, 0); } } -- cgit v1.2.3