From 2e8fd745480e545ffdd6f653a5db48ff033b3fb8 Mon Sep 17 00:00:00 2001 From: Kirben Date: Sun, 21 Jun 2015 19:14:54 +1000 Subject: AGOS: Allow digital sound effects file to be used in PC version of Elvira 2. --- engines/agos/zones.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/agos/zones.cpp') diff --git a/engines/agos/zones.cpp b/engines/agos/zones.cpp index 1644213579..5a753d9b4b 100644 --- a/engines/agos/zones.cpp +++ b/engines/agos/zones.cpp @@ -94,8 +94,7 @@ void AGOSEngine::loadZone(uint16 zoneNum, bool useError) { vpe->sfxFile = NULL; - if ((getPlatform() == Common::kPlatformAmiga || getPlatform() == Common::kPlatformAtariST) && - getGameType() == GType_ELVIRA2) { + if (getGameType() == GType_ELVIRA2) { // A singe sound file is used for Amiga and AtariST versions if (loadVGASoundFile(1, 3)) { vpe->sfxFile = _block; -- cgit v1.2.3