From 6f38c1e55dd9d9ad764faf123c3ee01ae23d7ffc Mon Sep 17 00:00:00 2001 From: Ben Castricum Date: Tue, 29 Nov 2016 11:43:57 +0100 Subject: ALL: game state => saved game --- engines/agos/saveload.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/agos') diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index 6ec8931108..3dce7bf2df 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -156,7 +156,7 @@ void AGOSEngine::quickLoadOrSave() { Subroutine *sub; success = loadGame(genSaveName(_saveLoadSlot)); if (!success) { - buf = Common::String::format(_("Failed to load game state from file:\n\n%s"), filename.c_str()); + buf = Common::String::format(_("Failed to load saved game from file:\n\n%s"), filename.c_str()); } else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) { drawIconArray(2, me(), 0, 0); setBitFlag(97, true); @@ -191,7 +191,7 @@ void AGOSEngine::quickLoadOrSave() { } else { success = saveGame(_saveLoadSlot, _saveLoadName); if (!success) - buf = Common::String::format(_("Failed to save game state to file:\n\n%s"), filename.c_str()); + buf = Common::String::format(_("Failed to save game to file:\n\n%s"), filename.c_str()); } if (!success) { @@ -199,7 +199,7 @@ void AGOSEngine::quickLoadOrSave() { dialog.runModal(); } else if (_saveLoadType == 1) { - buf = Common::String::format(_("Successfully saved game state in file:\n\n%s"), filename.c_str()); + buf = Common::String::format(_("Successfully saved game in file:\n\n%s"), filename.c_str()); GUI::TimedMessageDialog dialog(buf, 1500); dialog.runModal(); -- cgit v1.2.3