From a6210289f5e22c135bd3c0738350bf2df3c8f7d9 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 30 Jun 2007 17:34:49 +0000 Subject: AGOS code cleanup svn-id: r27794 --- engines/agos/agos.h | 4 ++-- engines/agos/script.cpp | 4 ++-- engines/agos/script_s2.cpp | 2 +- engines/agos/vga.cpp | 53 +++++++++++++++------------------------------- 4 files changed, 22 insertions(+), 41 deletions(-) (limited to 'engines/agos') diff --git a/engines/agos/agos.h b/engines/agos/agos.h index 68c1dcd3ed..7e89396fa3 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -875,8 +875,8 @@ public: void vc36_setWindowImage(); void vc38_ifVarNotZero(); void vc39_setVar(); - void vc40(); - void vc41(); + void vc40_scrollRight(); + void vc41_scrollLeft(); void vc42_delayIfNotEQ(); // Video Script Opcodes, Elvira 1 diff --git a/engines/agos/script.cpp b/engines/agos/script.cpp index bb7faa91d3..ace0b9d50f 100644 --- a/engines/agos/script.cpp +++ b/engines/agos/script.cpp @@ -753,7 +753,7 @@ void AGOSEngine::o_setAdjNoun() { void AGOSEngine::o_saveUserGame() { // 132: save user game if (getGameId() == GID_SIMON1CD32) { - // The Amiga CD32 version of Simon the Sorcerer 1uses a single slot + // The Amiga CD32 version of Simon the Sorcerer 1 uses a single slot if (!saveGame(0, "Default Saved Game")) { vc33_setMouseOn(); fileError(_windowArray[5], true); @@ -799,7 +799,7 @@ void AGOSEngine::o_freezeZones() { freezeBottom(); if (!_copyProtection && !(getFeatures() & GF_TALKIE)) { - if ((getGameType() == GType_SIMON1 && _subroutine == 2924) || + if ((getGameType() == GType_SIMON1 && _subroutine == 2924) || (getGameType() == GType_SIMON2 && _subroutine == 1322)) { _variableArray[134] = 3; _variableArray[135] = 3; diff --git a/engines/agos/script_s2.cpp b/engines/agos/script_s2.cpp index dfc1200d7c..00addce396 100644 --- a/engines/agos/script_s2.cpp +++ b/engines/agos/script_s2.cpp @@ -355,7 +355,7 @@ void AGOSEngine_Simon2::os2_screenTextPObj() { uint vgaSpriteId = getVarOrByte(); uint color = getVarOrByte(); - SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), 2); + SubObject *subObject = (SubObject *)findChildOfType(getNextItemPtr(), kObjectType); if (getFeatures() & GF_TALKIE) { if (subObject != NULL && subObject->objectFlags & kOFVoice) { uint speechId = subObject->objectFlagValue[getOffsetOfChild2Param(subObject, kOFVoice)]; diff --git a/engines/agos/vga.cpp b/engines/agos/vga.cpp index 2b8f6d3a09..38c401a80d 100644 --- a/engines/agos/vga.cpp +++ b/engines/agos/vga.cpp @@ -70,8 +70,8 @@ void AGOSEngine::setupVideoOpcodes(VgaOpcodeProc *op) { op[36] = &AGOSEngine::vc36_setWindowImage; op[38] = &AGOSEngine::vc38_ifVarNotZero; op[39] = &AGOSEngine::vc39_setVar; - op[40] = &AGOSEngine::vc40; - op[41] = &AGOSEngine::vc41; + op[40] = &AGOSEngine::vc40_scrollRight; + op[41] = &AGOSEngine::vc41_scrollLeft; op[42] = &AGOSEngine::vc42_delayIfNotEQ; op[43] = &AGOSEngine::vc43_ifBitSet; op[44] = &AGOSEngine::vc44_ifBitClear; @@ -124,8 +124,8 @@ void AGOSEngine_Elvira1::setupVideoOpcodes(VgaOpcodeProc *op) { op[41] = &AGOSEngine::vc37_pokePalette; op[51] = &AGOSEngine::vc38_ifVarNotZero; op[52] = &AGOSEngine::vc39_setVar; - op[53] = &AGOSEngine::vc40; - op[54] = &AGOSEngine::vc41; + op[53] = &AGOSEngine::vc40_scrollRight; + op[54] = &AGOSEngine::vc41_scrollLeft; op[56] = &AGOSEngine::vc42_delayIfNotEQ; } @@ -1257,57 +1257,38 @@ void AGOSEngine::vc39_setVar() { vcWriteVar(var, value); } -void AGOSEngine::vc40() { +void AGOSEngine::vc40_scrollRight() { uint16 var = vcReadNextWord(); int16 value = vcReadVar(var) + vcReadNextWord(); if (getGameType() == GType_SIMON2 && var == 15 && !getBitFlag(80)) { - int16 tmp; - if (_scrollCount != 0) { - if (_scrollCount >= 0) - goto no_scroll; + if ((_scrollCount < 0) || (_scrollCount == 0 && _scrollFlag == 0)) { _scrollCount = 0; - } else { - if (_scrollFlag != 0) - goto no_scroll; - } - - if (value - _scrollX >= 30) { - _scrollCount = 20; - tmp = _scrollXMax - _scrollX; - if (tmp < 20) - _scrollCount = tmp; - addVgaEvent(6, SCROLL_EVENT, NULL, 0, 0); + if (value - _scrollX >= 30) { + _scrollCount = MIN(20, _scrollXMax - _scrollX); + addVgaEvent(6, SCROLL_EVENT, NULL, 0, 0); + } } } -no_scroll:; vcWriteVar(var, value); } -void AGOSEngine::vc41() { +void AGOSEngine::vc41_scrollLeft() { uint16 var = vcReadNextWord(); int16 value = vcReadVar(var) - vcReadNextWord(); if (getGameType() == GType_SIMON2 && var == 15 && !getBitFlag(80)) { - if (_scrollCount != 0) { - if (_scrollCount < 0) - goto no_scroll; - _scrollCount = 0; - } else { - if (_scrollFlag != 0) - goto no_scroll; - } - if ((uint16)(value - _scrollX) < 11) { - _scrollCount = -20; - if (_scrollX < 20) - _scrollCount = -_scrollX; - addVgaEvent(6, SCROLL_EVENT, NULL, 0, 0); + if ((_scrollCount > 0) || (_scrollCount == 0 && _scrollFlag == 0)) { + _scrollCount = 0; + if ((uint16)(value - _scrollX) < 11) { + _scrollCount = -MIN(20, (int)_scrollX); + addVgaEvent(6, SCROLL_EVENT, NULL, 0, 0); + } } } -no_scroll:; vcWriteVar(var, value); } -- cgit v1.2.3