From ba103fd5dd8ecde9962ccad03b79a440c06f7a7b Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sat, 21 Sep 2013 15:36:13 +0200 Subject: AVALANCHE: Some polishing in Animation --- engines/avalanche/animation.cpp | 54 ++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 31 deletions(-) (limited to 'engines/avalanche/animation.cpp') diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index 4b129e2047..c014b95f9e 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -59,12 +59,12 @@ void AnimationType::init(byte spritenum, bool doCheck, Animation *anim) { int32 id = inf.readSint32LE(); if (id != idshould) { - //output << '\7'; inf.close(); return; } - inf.skip(2); // Replace variable named 'soa' in the original code. + // Replace variable named 'soa' in the original code. + inf.skip(2); if (!_stat._name.empty()) _stat._name.clear(); @@ -73,7 +73,6 @@ void AnimationType::init(byte spritenum, bool doCheck, Animation *anim) { _stat._name += inf.readByte(); inf.skip(12 - nameSize); - //inf.skip(1); // Same as above. byte commentSize = inf.readByte(); for (int i = 0; i < commentSize; i++) _stat._comment += inf.readByte(); @@ -134,7 +133,8 @@ void AnimationType::original() { void AnimationType::draw() { if ((_vanishIfStill) && (_moveX == 0) && (_moveY == 0)) return; - byte picnum = _facingDir * _stat._seq + _stepNum; // There'll maybe problem because of the different array indexes in Pascal (starting from 1). + + byte picnum = _facingDir * _stat._seq + _stepNum; _anim->_vm->_graphics->drawSprite(_info, picnum, _x, _y); } @@ -370,47 +370,42 @@ void Animation::loadAnims() { } byte Animation::checkFeet(int16 x1, int16 x2, int16 oy, int16 y, byte yl) { - byte returnColor = 0; + if (!_vm->_gyro->_alive) + return 0; if (x1 < 0) x1 = 0; if (x2 > 639) x2 = 639; - if (oy < y) { - for (int16 i = x1; i <= x2; i++) { - for (int16 j = oy + yl; j <= y + yl; j++) { - byte actColor = *(byte *)_vm->_graphics->_magics.getBasePtr(i, j); - if (actColor > returnColor) - returnColor = actColor; - } - } - } else { - for (int16 i = x1; i <= x2; i++) { - for (int16 j = y + yl; j <= oy + yl; j++) { - byte actColor = *(byte *)_vm->_graphics->_magics.getBasePtr(i, j); - if (actColor > returnColor) - returnColor = actColor; - } + + int16 minY = MIN(oy, y) + yl; + int16 maxY = MAX(oy, y) + yl; + byte returnColor = 0; + + for (int16 i = x1; i <= x2; i++) { + for (int16 j = minY; j <= maxY; j++) { + byte actColor = *(byte *)_vm->_graphics->_magics.getBasePtr(i, j); + returnColor = MAX(returnColor, actColor); } } return returnColor; } -byte Animation::geidaPed(byte which) { - switch (which) { +byte Animation::geidaPed(byte ped) { + switch (ped) { case 1: - return 7; + return 6; case 2: case 6: - return 8; + return 7; case 3: case 5: - return 9; + return 8; case 4: - return 10; + return 9; default: - return 0; + error("geidaPed(): Unhandled ped value %d", ped); } } @@ -710,7 +705,7 @@ void Animation::catacombMove(byte ped) { if ((_vm->_gyro->_geidaFollows) && (ped > 0)) { if (!_sprites[1]._quick) // If we don't already have her... _sprites[1].init(5, true, this); // ...Load Geida. - appearPed(1, geidaPed(ped) - 1); + appearPed(1, geidaPed(ped)); _sprites[1]._callEachStepFl = true; _sprites[1]._eachStepProc = kProcGeida; } @@ -1300,9 +1295,6 @@ void Animation::flipRoom(byte room, byte ped) { _vm->_lucerna->drawDirection(); _vm->_lucerna->dawn(); - - // Tidy up after mouse. I know it's a kludge... - // tidy_after_mouse; } bool Animation::inField(byte which) { -- cgit v1.2.3