From ed68aea5ba2b7d68fa22b82536e36527cdfe36c2 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Thu, 14 Nov 2013 17:52:44 +0100 Subject: AVALANCHE: Fix bug when Tuck tries to grab Avvy --- engines/avalanche/animation.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/avalanche/animation.cpp') diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index 6bce59ddc0..927de07236 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -826,7 +826,6 @@ void Animation::callSpecial(uint16 which) { _vm->_magics[4]._operation = kMagicBounce; // Boundary effect is now working again. _vm->_dialogs->displayScrollChain('q', 35); _sprites[0]->remove(); - //tr[1].vanishifstill:=true; AnimationType *spr1 = _sprites[1]; _vm->_background->draw(-1, -1, 1); @@ -1069,7 +1068,7 @@ void Animation::arrowProcs(byte tripnum) { void Animation::grabAvvy(byte tripnum) { // For Friar Tuck, in Nottingham. AnimationType *tripSpr = _sprites[tripnum]; - AnimationType *avvy = _sprites[tripnum]; + AnimationType *avvy = _sprites[0]; int16 tox = avvy->_x + 17; int16 toy = avvy->_y - 1; -- cgit v1.2.3