From 6cd9bd141ce6d94c274d5fe054a36f46d6064aa0 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 25 Sep 2013 23:54:35 +0200 Subject: AVALANCHE: Move some variables to Animation, break savegame compatibility --- engines/avalanche/animation.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'engines/avalanche/animation.h') diff --git a/engines/avalanche/animation.h b/engines/avalanche/animation.h index 47fab38d4c..1b616f9fae 100644 --- a/engines/avalanche/animation.h +++ b/engines/avalanche/animation.h @@ -136,11 +136,14 @@ public: Direction getDirection(); Direction getOldDirection(); + void resetVariables(); void synchronize(Common::Serializer &sz); private: Direction _direction; // The direction Avvy is currently facing. Direction _oldDirection; + byte _geidaSpin, _geidaTime; // For the making "Geida dizzy" joke. + AvalancheEngine *_vm; byte checkFeet(int16 x1, int16 x2, int16 oy, int16 y, byte yl); -- cgit v1.2.3