From 27d302cdb16c9c94b1613752316a5fa09f811d63 Mon Sep 17 00:00:00 2001 From: urukgit Date: Tue, 19 Nov 2013 18:25:44 +0100 Subject: AVALANCHE: Fix timer. --- engines/avalanche/avalanche.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/avalanche/avalanche.cpp') diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp index beb6333daa..8b3efe4081 100644 --- a/engines/avalanche/avalanche.cpp +++ b/engines/avalanche/avalanche.cpp @@ -163,7 +163,6 @@ void AvalancheEngine::initVariables() { _takenMushroom = false; _givenPenToAyles = false; _askedDogfoodAboutNim = false; - _ableToAddTimer = false; _spludwickAtHome = false; _passedCwytalotInHerts = false; _lastRoom = _lastRoomNotMap = kRoomDummy; @@ -448,7 +447,7 @@ bool AvalancheEngine::loadGame(const int16 slot) { delete f; _isLoaded = true; - _ableToAddTimer = false; + _seeScroll = true; // This prevents display of the new sprites before the new picture is loaded. if (_holdTheDawn) { -- cgit v1.2.3