From d53f5d9885b99e0b109489585e13acf95e832837 Mon Sep 17 00:00:00 2001 From: uruk Date: Tue, 18 Jun 2013 17:52:25 +0200 Subject: AVALANCHE: Add skeleton. --- engines/avalanche/console.h | 54 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 engines/avalanche/console.h (limited to 'engines/avalanche/console.h') diff --git a/engines/avalanche/console.h b/engines/avalanche/console.h new file mode 100644 index 0000000000..91b77d4365 --- /dev/null +++ b/engines/avalanche/console.h @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on the original source code of Lord Avalot d'Argent version 1.3. + * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. + */ + +#ifndef AVALANCHE_CONSOLE_H +#define AVALANCHE_CONSOLE_H + +#include "gui/debugger.h" + +namespace Avalanche { + + class AvalancheEngine; + + class AvalancheConsole : public GUI::Debugger { + public: + AvalancheConsole(AvalancheEngine *vm); + virtual ~AvalancheConsole(void); + + private: + AvalancheEngine *_vm; + bool Cmd_listScreens(int argc, const char **argv); + bool Cmd_listObjects(int argc, const char **argv); + bool Cmd_getObject(int argc, const char **argv); + bool Cmd_getAllObjects(int argc, const char **argv); + bool Cmd_gotoScreen(int argc, const char **argv); + bool Cmd_boundaries(int argc, const char **argv); + }; + +} // End of namespace Avalanche + +#endif // AVALANCHE_CONSOLE_H -- cgit v1.2.3