From ae16ced5b6cc0bff5cfdd1e2416df8c387dfba7c Mon Sep 17 00:00:00 2001 From: uruk Date: Tue, 17 Dec 2013 12:44:15 +0100 Subject: AVALANCHE: Implement text drawing and setup in Nim. --- engines/avalanche/graphics.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/avalanche/graphics.h') diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h index d54160229a..20f8176294 100644 --- a/engines/avalanche/graphics.h +++ b/engines/avalanche/graphics.h @@ -82,6 +82,8 @@ public: void drawRectangle(Common::Rect rect, Color color); void loadNim(); void drawNimStone(int x, int y); + // Maybe we'll be able to get rid of these two and squeeze them into loadNim() later + // since I am not sure that we'll need to redraw them any other times. void drawNimInitials(); void drawNimLogo(); -- cgit v1.2.3