From bfb28c7a399662bca7269f9e5dbc8788b7bb4d58 Mon Sep 17 00:00:00 2001 From: uruk Date: Tue, 1 Oct 2013 08:51:07 +0200 Subject: AVALANCHE: Move drawSign() from Dialogs to Graphics. Implement it. --- engines/avalanche/graphics.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/avalanche/graphics.h') diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h index c78ac56a9c..aa9c209c4f 100644 --- a/engines/avalanche/graphics.h +++ b/engines/avalanche/graphics.h @@ -104,6 +104,7 @@ public: void drawToolbar(); void drawCursor(byte pos); void drawReadyLight(Color color); + void drawSign(Common::String name, int16 xl, int16 yl, int16 y); // This is for drawing a big "about" or "gameover" picture loaded from a file into an empty scroll. void prepareBubble(int xc, int xw, int my, Common::Point points[3]); -- cgit v1.2.3