From 81992bf6169b20762236894e58188e28decf6e2e Mon Sep 17 00:00:00 2001 From: uruk Date: Tue, 4 Feb 2014 12:07:05 +0100 Subject: AVALANCHE: Some renaming in Background. --- engines/avalanche/background.cpp | 16 ++++++++-------- engines/avalanche/background.h | 2 +- engines/avalanche/graphics.cpp | 8 ++++---- 3 files changed, 13 insertions(+), 13 deletions(-) (limited to 'engines/avalanche') diff --git a/engines/avalanche/background.cpp b/engines/avalanche/background.cpp index 5d168a20af..f49d103df3 100644 --- a/engines/avalanche/background.cpp +++ b/engines/avalanche/background.cpp @@ -279,24 +279,24 @@ void Background::load(byte number) { sprite._type = (PictureType)(f.readByte()); sprite._x = f.readSint16LE(); sprite._y = f.readSint16LE(); - sprite._xl = f.readSint16LE(); - sprite._yl = f.readSint16LE(); + sprite._width = f.readSint16LE(); + sprite._height = f.readSint16LE(); sprite._size = f.readSint32LE(); bool natural = f.readByte(); bool memorize = f.readByte(); if (memorize) { _sprites[i]._x = sprite._x; - _sprites[i]._xl = sprite._xl; + _sprites[i]._width = sprite._width; _sprites[i]._y = sprite._y; - _sprites[i]._yl = sprite._yl; + _sprites[i]._height = sprite._height; _sprites[i]._type = sprite._type; if (natural) _vm->_graphics->getNaturalPicture(_sprites[i]); else { _sprites[i]._size = sprite._size; - _sprites[i]._picture = _vm->_graphics->loadPictureRaw(f, _sprites[i]._xl * 8, _sprites[i]._yl + 1); + _sprites[i]._picture = _vm->_graphics->loadPictureRaw(f, _sprites[i]._width * 8, _sprites[i]._height + 1); } } else _sprites[i]._x = kOnDisk; @@ -335,11 +335,11 @@ void Background::draw(int16 destX, int16 destY, byte sprId) { sprite._type = (PictureType)(f.readByte()); sprite._x = f.readSint16LE(); sprite._y = f.readSint16LE(); - sprite._xl = f.readSint16LE(); - sprite._yl = f.readSint16LE(); + sprite._width = f.readSint16LE(); + sprite._height = f.readSint16LE(); sprite._size = f.readSint32LE(); f.skip(2); // Natural and Memorize are used in Load() - sprite._picture = _vm->_graphics->loadPictureRaw(f, sprite._xl * 8, sprite._yl + 1); + sprite._picture = _vm->_graphics->loadPictureRaw(f, sprite._width * 8, sprite._height + 1); if (destX < 0) { destX = sprite._x * 8; diff --git a/engines/avalanche/background.h b/engines/avalanche/background.h index 34d7a9a2cc..67020c861d 100644 --- a/engines/avalanche/background.h +++ b/engines/avalanche/background.h @@ -40,7 +40,7 @@ enum PictureType {kEga, kBgi, kNaturalImage}; struct SpriteType { PictureType _type; int16 _x, _y; - int16 _xl, _yl; + int16 _width, _height; int32 _size; Graphics::Surface _picture; }; diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp index cc6519603a..b98ca4b374 100644 --- a/engines/avalanche/graphics.cpp +++ b/engines/avalanche/graphics.cpp @@ -850,10 +850,10 @@ void GraphicManager::showScroll() { void GraphicManager::getNaturalPicture(SpriteType &sprite) { sprite._type = kNaturalImage; // We simply read from the screen and later, in drawSprite() we draw it right back. - sprite._size = sprite._xl * 8 * sprite._yl + 1; - sprite._picture.create(sprite._xl * 8, sprite._yl + 1, Graphics::PixelFormat::createFormatCLUT8()); - for (uint16 y = 0; y < sprite._yl + 1; y++) { - for (uint16 x = 0; x < sprite._xl * 8; x++) + sprite._size = sprite._width * 8 * sprite._height + 1; + sprite._picture.create(sprite._width * 8, sprite._height + 1, Graphics::PixelFormat::createFormatCLUT8()); + for (uint16 y = 0; y < sprite._height + 1; y++) { + for (uint16 x = 0; x < sprite._width * 8; x++) *(byte *)sprite._picture.getBasePtr(x, y) = *(byte *)_vm->_graphics->_surface.getBasePtr(sprite._x * 8 + x, sprite._y + y); } } -- cgit v1.2.3