From cf3bf73cde489893fa6c7f6383bacdd5ef137fc2 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Fri, 28 Feb 2014 07:45:16 +0100 Subject: BBVS: Use a boolean for _gameResult. Adapt function declarations accordingly --- engines/bbvs/bbvs.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/bbvs/bbvs.cpp') diff --git a/engines/bbvs/bbvs.cpp b/engines/bbvs/bbvs.cpp index 3da9e8b3ce..8bcc4d3809 100644 --- a/engines/bbvs/bbvs.cpp +++ b/engines/bbvs/bbvs.cpp @@ -1305,12 +1305,12 @@ bool BbvsEngine::runMinigame(int minigameNum) { break; } - int minigameResult = minigame->run(fromMainGame); + bool minigameResult = minigame->run(fromMainGame); delete minigame; - // Check if the prinicpal was hit with a megaloogie in the loogie minigame - if (minigameNum == 0 && minigameResult == 1) + // Check if the principal was hit with a megaloogie in the loogie minigame + if (minigameNum == 0 && minigameResult) _gameVars[42] = 1; #if 0 -- cgit v1.2.3