From 364a2aa0fbe1c6640fdaeb15cfd7cc66fd9e4a42 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Mon, 21 Jan 2019 21:57:44 +0100 Subject: BLADERUNNER: More game constants Added Region_Check functionality Code cleanup --- engines/bladerunner/actor.cpp | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'engines/bladerunner/actor.cpp') diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp index 66f2e7a6bb..c9528cf2ef 100644 --- a/engines/bladerunner/actor.cpp +++ b/engines/bladerunner/actor.cpp @@ -562,9 +562,7 @@ bool Actor::tick(bool forceDraw, Common::Rect *screenRect) { int newAnimation = 0, newFrame = 0; _vm->_aiScripts->updateAnimation(_id, &newAnimation, &newFrame); - if (newFrame < 0) { - assert(newFrame >= 0); - } + assert(newFrame >= 0); if (_animationId != newAnimation) { if (_fps != 0 && _fps != -1) { -- cgit v1.2.3