From 3bec5a7f9dcb0035f221cd001ff0b27a1a11c0a4 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sat, 10 Mar 2018 13:25:39 +0100 Subject: BLADERUNNER: Added Guzzo actor Added "pos" console command --- engines/bladerunner/actor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/bladerunner/actor.cpp') diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp index 3d14ccd26d..a55d94bd55 100644 --- a/engines/bladerunner/actor.cpp +++ b/engines/bladerunner/actor.cpp @@ -354,7 +354,7 @@ void Actor::setAtXYZ(const Vector3 &position, int facing, bool snapFacing, bool _vm->_sceneObjects->remove(_id + kSceneObjectOffsetActors); if (_vm->_scene->getSetId() == _setId) { - _vm->_sceneObjects->addActor(_id + kSceneObjectOffsetActors, _bbox, &_screenRectangle, 1, moving, _isTarget, retired); + _vm->_sceneObjects->addActor(_id + kSceneObjectOffsetActors, _bbox, &_screenRectangle, true, moving, _isTarget, retired); } } -- cgit v1.2.3