From af9ec2f69139d74a697b6e534d31c8f31e1ce587 Mon Sep 17 00:00:00 2001 From: Thanasis Antoniou Date: Mon, 22 Jul 2019 01:08:23 +0300 Subject: BLADERUNNER: Revert uint32 vars to int32 if they could be init to -1 --- engines/bladerunner/actor.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/bladerunner/actor.h') diff --git a/engines/bladerunner/actor.h b/engines/bladerunner/actor.h index a7336b78f7..01f263856d 100644 --- a/engines/bladerunner/actor.h +++ b/engines/bladerunner/actor.h @@ -88,12 +88,12 @@ private: // Movement bool _movementTrackPaused; int _movementTrackNextWaypointId; - uint32 _movementTrackNextDelay; // probably not used - int _movementTrackNextAngle; // probably not used + int32 _movementTrackNextDelay; // probably not used + int _movementTrackNextAngle; // probably not used bool _movementTrackNextRunning; int _movementTrackWalkingToWaypointId; - uint32 _movementTrackDelayOnNextWaypoint; + int32 _movementTrackDelayOnNextWaypoint; // Animation int _width; @@ -143,7 +143,7 @@ public: void setFPS(int fps); void increaseFPS(); - void timerStart(int timerId, uint32 interval); + void timerStart(int timerId, int32 interval); void timerReset(int timerId); uint32 timerLeft(int timerId); void timersUpdate(); -- cgit v1.2.3