From 2a646f8cc287a98f90e561ce8072c2af4322fd22 Mon Sep 17 00:00:00 2001 From: Thomas Fach-Pedersen Date: Sat, 17 Mar 2018 16:14:48 +0100 Subject: BLADERUNNER: Save game methods --- engines/bladerunner/actor_dialogue_queue.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/bladerunner/actor_dialogue_queue.h') diff --git a/engines/bladerunner/actor_dialogue_queue.h b/engines/bladerunner/actor_dialogue_queue.h index 841ca8a48e..e26b6cf1a1 100644 --- a/engines/bladerunner/actor_dialogue_queue.h +++ b/engines/bladerunner/actor_dialogue_queue.h @@ -22,11 +22,13 @@ #ifndef BLADERUNNER_ACTOR_DIALOGUE_QUEUE_H #define BLADERUNNER_ACTOR_DIALOGUE_QUEUE_H + #include "common/array.h" namespace BladeRunner { class BladeRunnerEngine; +class SaveFile; class ActorDialogueQueue { struct Entry { @@ -61,6 +63,8 @@ public: void flush(int a1, bool callScript); void tick(); + void save(SaveFile &f); + private: void clear(); }; -- cgit v1.2.3