From 6672e443a870963354ee43298c75164d382a5636 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sun, 13 Sep 2015 01:48:13 +0200 Subject: BLADERUNNER: just basic objects description scene stuff - lightning and effects movement track actor clues db actor walking info moved view from vqa decoder, because its needed elsewhere does not compile, because new files are not in makefile... --- engines/bladerunner/audio_player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/bladerunner/audio_player.cpp') diff --git a/engines/bladerunner/audio_player.cpp b/engines/bladerunner/audio_player.cpp index ecfc95aaa7..b8df01cd85 100644 --- a/engines/bladerunner/audio_player.cpp +++ b/engines/bladerunner/audio_player.cpp @@ -165,7 +165,7 @@ void AudioPlayer::fadeAndStopTrack(Track *track, int time) int AudioPlayer::playAud(const Common::String &name, int volume, int panFrom, int panTo, int priority, byte flags) { /* Find first available track or, alternatively, the lowest priority playing track */ - int trackId; + int trackId = -1; Track *track = NULL; int lowestPriority = 100; Track *lowestPriorityTrack = NULL; -- cgit v1.2.3