From eba8ed5c6642cf3686c4fb7e28ceca9299e3a33a Mon Sep 17 00:00:00 2001 From: Thomas Fach-Pedersen Date: Tue, 10 Feb 2015 19:33:35 +0100 Subject: BLADERUNNER: Add audio_speech and Actor_Voice_Over --- engines/bladerunner/audio_speech.cpp | 96 ++++++++++++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 engines/bladerunner/audio_speech.cpp (limited to 'engines/bladerunner/audio_speech.cpp') diff --git a/engines/bladerunner/audio_speech.cpp b/engines/bladerunner/audio_speech.cpp new file mode 100644 index 0000000000..6fa9c9406a --- /dev/null +++ b/engines/bladerunner/audio_speech.cpp @@ -0,0 +1,96 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "bladerunner/audio_speech.h" + +#include "bladerunner/aud_stream.h" +#include "bladerunner/bladerunner.h" + +#include "common/debug.h" + +namespace BladeRunner { + +#define BUFFER_SIZE 200000 + +AudioSpeech::AudioSpeech(BladeRunnerEngine *vm) + : _vm(vm) +{ + _volume = 50; + _isMaybeActive = false; + _data = new byte[BUFFER_SIZE]; +} + +AudioSpeech::~AudioSpeech() { + delete[] _data; +} + +bool AudioSpeech::playSpeech(const char *name, int balance) { + + Common::ScopedPtr r(_vm->getResourceStream(name)); + + if (!r) { + debug("AudioSpeech::playSpeech: AUD resource \"%s\" not found", name); + return false; + } + + if (r->size() > BUFFER_SIZE) { + debug("AudioSpeech::playSpeech: AUD larger than buffer size (%d > %d)", r->size(), BUFFER_SIZE); + return false; + } + + if (isPlaying()) { + stopSpeech(); + } + + r->read(_data, r->size()); + if (r->err()) { + debug("AudioSpeech::playSpeech: Error reading resource \"%s\"", name); + return false; + } + + AudStream *audioStream = new AudStream(_data); + + _vm->_mixer->playStream( + Audio::Mixer::kPlainSoundType, + &_soundHandle, + audioStream, + -1, + _volume * 255 / 100, + balance); + + _isMaybeActive = true; + + return true; +} + +void AudioSpeech::stopSpeech() { + _vm->_mixer->stopHandle(_soundHandle); +} + +bool AudioSpeech::isPlaying() { + if (!_isMaybeActive) + return false; + + return _isMaybeActive = _vm->_mixer->isSoundHandleActive(_soundHandle); +} + +} // End of namespace BladeRunner -- cgit v1.2.3