From 5a88f6606126a8731376dd4afbcfc39e5b4eee39 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sat, 18 May 2019 20:13:21 +0200 Subject: BLADERUNNER: Split game to two different versions first one is original game second one contains restored cut content --- engines/bladerunner/bladerunner.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines/bladerunner/bladerunner.cpp') diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp index c1d1a27b35..5c8ecbd7cc 100644 --- a/engines/bladerunner/bladerunner.cpp +++ b/engines/bladerunner/bladerunner.cpp @@ -112,7 +112,7 @@ BladeRunnerEngine::BladeRunnerEngine(OSystem *syst, const ADGameDescription *des _sitcomMode = false; _shortyMode = false; - _cutContent = true; + _cutContent = Common::String(desc->gameId).contains("bladerunner-final"); _playerLosesControlCounter = 0; @@ -447,7 +447,6 @@ bool BladeRunnerEngine::startup(bool hasSavegames) { _sitcomMode = ConfMan.getBool("sitcom"); _shortyMode = ConfMan.getBool("shorty"); - _cutContent = ConfMan.getBool("cutcontent"); _items = new Items(this); -- cgit v1.2.3