From 479d2f5b6293af2ae84fbdc718348a6e1126efb0 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Tue, 15 Sep 2015 20:26:46 +0200 Subject: BLADERUNNER: still adding structures... and implementing some of script methods... --- engines/bladerunner/boundingbox.cpp | 36 ++++++++++++++++++++++++++++++++---- 1 file changed, 32 insertions(+), 4 deletions(-) (limited to 'engines/bladerunner/boundingbox.cpp') diff --git a/engines/bladerunner/boundingbox.cpp b/engines/bladerunner/boundingbox.cpp index fb2ae94813..9b36eabe29 100644 --- a/engines/bladerunner/boundingbox.cpp +++ b/engines/bladerunner/boundingbox.cpp @@ -34,8 +34,7 @@ BoundingBox::BoundingBox(float x0, float y0, float z0, float x1, float y1, float _vertices[1].z = z1; } -void BoundingBox::expand(float x0, float y0, float z0, float x1, float y1, float z1) -{ +void BoundingBox::expand(float x0, float y0, float z0, float x1, float y1, float z1) { _vertices[0].x += x0; _vertices[0].y += y0; _vertices[0].z += z0; @@ -46,11 +45,40 @@ void BoundingBox::expand(float x0, float y0, float z0, float x1, float y1, float } -bool BoundingBox::isXYZInside(float x, float y, float z) -{ +bool BoundingBox::inside(float x, float y, float z) { return x >= _vertices[0].x && x <= _vertices[1].x && y >= _vertices[0].y && y <= _vertices[1].y && z >= _vertices[0].z && z <= _vertices[1].z; } + + +void BoundingBox::setXyz(float x0, float y0, float z0, float x1, float y1, float z1) { + _vertices[0].x = x0; + _vertices[0].y = y0; + _vertices[0].z = z0; + + _vertices[1].x = x1; + _vertices[1].y = y1; + _vertices[1].z = z1; +} + +void BoundingBox::getXyz(float *x0, float *y0, float *z0, float *x1, float *y1, float *z1) { + *x0 = _vertices[0].x; + *y0 = _vertices[0].y; + *z0 = _vertices[0].z; + + *x1 = _vertices[1].x; + *y1 = _vertices[1].y; + *z1 = _vertices[1].z; +} + + +float BoundingBox::getZ0() { + return _vertices[0].z; +} + +float BoundingBox::getZ1() { + return _vertices[1].z; +} } // End of namespace BladeRunner -- cgit v1.2.3