From e232f13f5dd7c9119d0355cb93ff1cc2c705d16e Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Tue, 6 Mar 2018 00:07:42 +0100 Subject: BLADERUNNER: Added Zuben actor Fixed animation position update Added goal & anim commands to console --- engines/bladerunner/debugger.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'engines/bladerunner/debugger.h') diff --git a/engines/bladerunner/debugger.h b/engines/bladerunner/debugger.h index 47b06d26f8..70fb4231b6 100644 --- a/engines/bladerunner/debugger.h +++ b/engines/bladerunner/debugger.h @@ -47,10 +47,13 @@ public: Debugger(BladeRunnerEngine *vm); ~Debugger(); - bool cmdDraw(int argc, const char **argv); - bool cmdScene(int argc, const char **argv); + bool cmdAnimation(int argc, const char **argv); + bool cmdGoal(int argc, const char **argv); bool cmdChapter(int argc, const char **argv); + bool cmdDraw(int argc, const char **argv); bool cmdFlag(int argc, const char **argv); + bool cmdSay(int argc, const char **argv); + bool cmdScene(int argc, const char **argv); bool cmdVariable(int argc, const char **argv); void drawBBox(Vector3 start, Vector3 end, View *view, Graphics::Surface *surface, int color); -- cgit v1.2.3