From a0e9b09cd9b9be59dcf4c90df152fba8b55390cd Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Thu, 7 Feb 2019 23:54:47 +0100 Subject: BLADERUNNER: Removed unnecessary debugging code --- engines/bladerunner/game_flags.cpp | 8 -------- 1 file changed, 8 deletions(-) (limited to 'engines/bladerunner/game_flags.cpp') diff --git a/engines/bladerunner/game_flags.cpp b/engines/bladerunner/game_flags.cpp index e2ae3c3259..76afe17b52 100644 --- a/engines/bladerunner/game_flags.cpp +++ b/engines/bladerunner/game_flags.cpp @@ -52,20 +52,12 @@ void GameFlags::setFlagCount(int count) { } void GameFlags::set(int flag) { -#if BLADERUNNER_DEBUG_CONSOLE - debug("GameFlags::set(%d)", flag); -#endif - assert(flag >= 0 && flag <= _flagCount); _flags[flag / 32] |= (1 << (flag % 32)); } void GameFlags::reset(int flag) { -#if BLADERUNNER_DEBUG_CONSOLE - debug("GameFlags::reset(%d)", flag); -#endif - assert(flag >= 0 && flag <= _flagCount); _flags[flag / 32] &= ~(1 << (flag % 32)); -- cgit v1.2.3