From 817cb5d7e1a22c37cb9ec7ae6d24c7210234ada4 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Tue, 13 Feb 2018 23:08:37 +0100 Subject: BLADERUNNER: More game constants --- engines/bladerunner/items.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/bladerunner/items.cpp') diff --git a/engines/bladerunner/items.cpp b/engines/bladerunner/items.cpp index a5298ca8de..e85366e3f6 100644 --- a/engines/bladerunner/items.cpp +++ b/engines/bladerunner/items.cpp @@ -22,6 +22,7 @@ #include "bladerunner/items.h" +#include "bladerunner/game_constants.h" #include "bladerunner/scene.h" #include "bladerunner/scene_objects.h" #include "bladerunner/zbuffer.h" @@ -58,7 +59,7 @@ void Items::tick() { if (_items[i]->_setId != setId) { continue; } - bool set14NotTarget = setId == 14 && !_items[i]->isTargetable(); + bool set14NotTarget = setId == kSetPS10_PS11_PS12_PS13 && !_items[i]->isTargetable(); Common::Rect screenRect; if (_items[i]->tick(&screenRect, set14NotTarget)) { _vm->_zbuffer->mark(screenRect); -- cgit v1.2.3