From 824ecc0aad325c54f34c8fb7f64cf4df71c53090 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Wed, 21 Nov 2018 23:16:15 +0100 Subject: BLADERUNNER: Preliminary saving & loading support Saving and loading is accessible via ScummVM dialogs. No in-game UI support yet. It is possible to load saves from original game via debugger console. ScummVM saves have additional header and are incompatibile with original game. --- engines/bladerunner/items.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'engines/bladerunner/items.cpp') diff --git a/engines/bladerunner/items.cpp b/engines/bladerunner/items.cpp index a2cb9da194..32594515e6 100644 --- a/engines/bladerunner/items.cpp +++ b/engines/bladerunner/items.cpp @@ -35,6 +35,10 @@ Items::Items(BladeRunnerEngine *vm) { } Items::~Items() { + reset(); +} + +void Items::reset() { for (int i = _items.size() - 1; i >= 0; i--) { delete _items.remove_at(i); } -- cgit v1.2.3