From 479d2f5b6293af2ae84fbdc718348a6e1126efb0 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Tue, 15 Sep 2015 20:26:46 +0200 Subject: BLADERUNNER: still adding structures... and implementing some of script methods... --- engines/bladerunner/items.h | 50 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 50 insertions(+) create mode 100644 engines/bladerunner/items.h (limited to 'engines/bladerunner/items.h') diff --git a/engines/bladerunner/items.h b/engines/bladerunner/items.h new file mode 100644 index 0000000000..39f574cacc --- /dev/null +++ b/engines/bladerunner/items.h @@ -0,0 +1,50 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +#ifndef BLADERUNNER_ITEMS_H +#define BLADERUNNER_ITEMS_H + +#include "bladerunner/bladerunner.h" +#include "bladerunner/item.h" + +#include "common/array.h" +#include "common/rect.h" + +namespace BladeRunner { + + class Items { + BladeRunnerEngine *_vm; + private: + Common::Array _items; + + public: + Items(BladeRunnerEngine *vm); + ~Items(); + + void getXyz(int itemId, float *x, float *y, float *z); + + private: + int findItem(int itemId); + }; +} + +#endif -- cgit v1.2.3