From 5e9985bd6e4d136ec20e5e3be7589d34051227f1 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Sat, 24 Mar 2018 17:20:27 +0100 Subject: BLADERUNNER: Load game methods save methods update replaced few char* with Common::String changed few pointers to references --- engines/bladerunner/overlays.h | 10 ++++++---- 1 file changed, 6 insertions(+), 4 deletions(-) (limited to 'engines/bladerunner/overlays.h') diff --git a/engines/bladerunner/overlays.h b/engines/bladerunner/overlays.h index fc8dfa11d4..405acbc264 100644 --- a/engines/bladerunner/overlays.h +++ b/engines/bladerunner/overlays.h @@ -33,7 +33,8 @@ struct Surface; namespace BladeRunner { class BladeRunnerEngine; -class SaveFile; +class SaveFileReadStream; +class SaveFileWriteStream; class VQAPlayer; class Overlays { @@ -43,7 +44,7 @@ class Overlays { bool loaded; VQAPlayer *vqaPlayer; Common::String name; - int32 id; + int32 hash; int field0; int field1; int field2; @@ -62,10 +63,11 @@ public: void removeAll(); void tick(); - void save(SaveFile &f); + void save(SaveFileWriteStream &f); + void load(SaveFileReadStream &f); private: - int findById(int32 id) const; + int findByHash(int32 hash) const; int findEmpty() const; void resetSingle(int i); -- cgit v1.2.3