From 1855d1cf13de5c9f4cf84fc07ab4b5053cae5295 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Wed, 5 Dec 2018 18:18:13 +0100 Subject: BLADERUNNER: Add in-game saving screen --- engines/bladerunner/savefile.cpp | 15 +++++++++++++++ 1 file changed, 15 insertions(+) (limited to 'engines/bladerunner/savefile.cpp') diff --git a/engines/bladerunner/savefile.cpp b/engines/bladerunner/savefile.cpp index fc0073c3ee..55670a1078 100644 --- a/engines/bladerunner/savefile.cpp +++ b/engines/bladerunner/savefile.cpp @@ -78,6 +78,21 @@ SaveStateDescriptor SaveFileManager::queryMetaInfos(const Common::String &target return desc; } +Common::InSaveFile *SaveFileManager::openForLoading(const Common::String &target, int slot) { + Common::String filename = Common::String::format("%s.%03d", target.c_str(), slot); + return g_system->getSavefileManager()->openForLoading(filename); +} + +Common::OutSaveFile *SaveFileManager::openForSaving(const Common::String &target, int slot) { + Common::String filename = Common::String::format("%s.%03d", target.c_str(), slot); + return g_system->getSavefileManager()->openForSaving(filename); +} + +void SaveFileManager::remove(const Common::String &target, int slot) { + Common::String filename = Common::String::format("%s.%03d", target.c_str(), slot); + g_system->getSavefileManager()->removeSavefile(filename); +} + bool SaveFileManager::readHeader(Common::SeekableReadStream &in, SaveFileHeader &header, bool skipThumbnail) { SaveFileReadStream s(in); -- cgit v1.2.3