From 4886b0581ee45f5360b96bccf061cec982ede9f3 Mon Sep 17 00:00:00 2001 From: Peter Kohaut Date: Wed, 20 Feb 2019 22:02:43 +0100 Subject: BLADERUNNER: Fix Coverity issues --- engines/bladerunner/script/ai/izo.cpp | 2 +- engines/bladerunner/script/ai/steele.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/bladerunner/script/ai') diff --git a/engines/bladerunner/script/ai/izo.cpp b/engines/bladerunner/script/ai/izo.cpp index 9e48995816..ce1c15c208 100644 --- a/engines/bladerunner/script/ai/izo.cpp +++ b/engines/bladerunner/script/ai/izo.cpp @@ -192,7 +192,7 @@ void AIScriptIzo::OtherAgentExitedThisScene(int otherActorId) { void AIScriptIzo::OtherAgentEnteredCombatMode(int otherActorId, int combatMode) { if (Actor_Query_Goal_Number(kActorIzo) == kGoalIzoRC03Walk) { - Game_Flag_Query(kFlagIzoIsReplicant); + Game_Flag_Query(kFlagIzoIsReplicant); // bug in the game? } return; //false; } diff --git a/engines/bladerunner/script/ai/steele.cpp b/engines/bladerunner/script/ai/steele.cpp index 1715f6d6ed..f5e9f05ad4 100644 --- a/engines/bladerunner/script/ai/steele.cpp +++ b/engines/bladerunner/script/ai/steele.cpp @@ -1963,7 +1963,7 @@ bool AIScriptSteele::UpdateAnimation(int *animation, int *frame) { bool AIScriptSteele::ChangeAnimationMode(int mode) { switch (mode) { - case kGoalSteeleDefault: + case kAnimationModeIdle: if (Game_Flag_Query(kFlagSteeleAimingAtGordo)) { _var1 = 3; } else { -- cgit v1.2.3